AnimGraphLab Alpha
Nodes Grain

Parameters

Select a node to edit its parameters.

The Grain node adds a customizable, procedural texture to the fill of any connected shape. It’s useful for creating effects like film grain, noise, or stippling. The grain is applied as an overlay using a specified blend mode and is contained within a clipping area that can be manipulated with an interactive gizmo.

Parameters

ParameterDescription
LabelThe display name for the node.
SizeThe size of individual grain particles.
AmountThe number of grain particles in the pattern.
OpacityThe overall opacity of the grain effect.
ColorThe color of the grain particles.
JitterThe amount of random offset to apply to each grain particle.
Blend ModeThe blend mode used to apply the grain.
SeedA random seed to change the grain pattern.
Clip OffsetThe center position of the grain clipping area.
ScaleThe size of the grain clipping area.
Clip RotationThe rotation of the grain clipping area.

Gizmo Controls

To activate the gizmo, select the Grain node and press Enter while your mouse is over the canvas. The gizmo provides handles for manipulating the clipping area where the grain is visible.

HandleDescriptionVisualization
Center HandleMoves the entire clipping area. Drag to change the Clip Offset.Center Handle Gizmo
Side HandlesResizes the clipping area. Drag to change the Clip Size. Hold Alt to resize from the center.Side Handles Gizmo
Rotation RingRotates the clipping area. Drag to change the Clip Rotation. Hold Ctrl to snap to 45° increments.Rotation Ring Gizmo

See also