Parameters
The Grain node adds a customizable, procedural texture to the fill of any connected shape. It’s useful for creating effects like film grain, noise, or stippling. The grain is applied as an overlay using a specified blend mode and is contained within a clipping area that can be manipulated with an interactive gizmo.
Parameters
| Parameter | Description |
|---|---|
Label | The display name for the node. |
Size | The size of individual grain particles. |
Amount | The number of grain particles in the pattern. |
Opacity | The overall opacity of the grain effect. |
Color | The color of the grain particles. |
Jitter | The amount of random offset to apply to each grain particle. |
Blend Mode | The blend mode used to apply the grain. |
Seed | A random seed to change the grain pattern. |
Clip Offset | The center position of the grain clipping area. |
Scale | The size of the grain clipping area. |
Clip Rotation | The rotation of the grain clipping area. |
Gizmo Controls
To activate the gizmo, select the Grain node and press Enter while your mouse is over the canvas. The gizmo provides handles for manipulating the clipping area where the grain is visible.
| Handle | Description | Visualization |
|---|---|---|
| Center Handle | Moves the entire clipping area. Drag to change the Clip Offset. | |
| Side Handles | Resizes the clipping area. Drag to change the Clip Size. Hold Alt to resize from the center. | |
| Rotation Ring | Rotates the clipping area. Drag to change the Clip Rotation. Hold Ctrl to snap to 45° increments. |