The Group node is a powerful organizational tool that allows you to create named selections of shapes or even specific points on a path. These named groups can then be targeted by other nodes, like Transform or Color, to apply modifications to only a subset of the geometry flowing through the graph.
This is fundamental for complex designs where you need to animate or style different parts of a character or object independently.
Parameters
| Parameter | Description |
|---|---|
Label | The display name for the node. |
Group Name | The name used to reference this group. |
Group | Specifies a subset of items to affect. Use commas to separate multiple patterns. Supports wildcards (*, ?). |
Group Types
The Group node has several methods for defining its members:
Manual Selection: This is the default mode. It allows you to use a selection tool on the canvas to manually pick entire shapes or individual points on a path. Use
Shift + Dragto add to your selection andAlt + Dragto remove from it.Pattern: This mode selects shapes based on a name-matching pattern. The following special characters can be used:
Pattern Description *Wildcard. Matches any number of characters (e.g., leg*).^Exclusion. Placed at the start to exclude matching items (e.g., * ^leg_foot).,Separator. Used to combine multiple patterns (e.g., Circle 1, Star 1).Bounding Box: This mode selects any shapes or points that fall within a defined rectangular area. You can enable
Partial Selectionto include shapes that only partially intersect the box.Random Selection: This mode works on a point-by-point basis. It selects points randomly based on a
Seedand aProbabilityvalue, allowing for organic, scattered selections.