AnimGraphLab Alpha

Parameters

Select a node to edit its parameters.

The Group node is a powerful organizational tool that allows you to create named selections of shapes or even specific points on a path. These named groups can then be targeted by other nodes, like Transform or Color, to apply modifications to only a subset of the geometry flowing through the graph.

This is fundamental for complex designs where you need to animate or style different parts of a character or object independently.

Parameters

ParameterDescription
LabelThe display name for the node.
Group nameThe name used to reference this group.
Base groupOptional existing group to merge with. If empty, uses Group name.
OperationHow to resolve collisions with an existing group.
GroupSpecifies a subset of items to affect. Use commas to separate multiple patterns. Supports wildcards (*, ?).

Group Types

The Group node has several methods for defining its members:

  • Manual Selection: This is the default mode. It allows you to use a selection tool on the canvas to manually pick entire shapes or individual points on a path. Use Shift + Drag to add to your selection and Alt + Drag to remove from it.

  • Pattern: This mode selects shapes based on a name-matching pattern. The following special characters can be used:

    PatternDescription
    *Wildcard. Matches any number of characters (e.g., leg*).
    ^Exclusion. Placed at the start to exclude matching items (e.g., * ^leg_foot).
    ,Separator. Used to combine multiple patterns (e.g., Circle 1, Star 1).
  • Bounding Box: This mode selects any shapes or points that fall within a defined rectangular area. You can enable Partial Selection to include shapes that only partially intersect the box.

  • Random Selection: This mode works on a point-by-point basis. It selects points randomly based on a Seed and a Probability value, allowing for organic, scattered selections.

See also