AnimGraphLab Beta

Parameters

Select a node to edit its parameters.

Perspective node applies a 4-point projective transformation to any shape, group of shapes. It is useful for creating faux-3D effects, floor shadows, or aligning 2D graphics to a perspective plane in a background image.

Note: Unlike standard transforms (Scale, Rotate), Perspective is a non-affine transformation. Meaning, the node will 'bake' the geometry into a new path with explicit points to achieve the distortion.

Parameters

ParameterDescription
Label
The display name for the node.
Group
Filter which shapes to affect.
Preset
Applies standard isometric or off-axis perspectives.
Rotate X
Rotation around X axis.
Rotate Y
Rotation around Y axis.
Rotate Z
Rotation around Z axis.
Top left offset
Additional offset from the base projection.
Top right offset
Additional offset from the base projection.
Bottom right offset
Additional offset from the base projection.
Bottom left offset
Additional offset from the base projection.
Source
Target
Perspective

Source

The shape that will be moved/distorted.

Target

The shape reference to match perspective to.

Gizmo controls

When the node is selected, press Enter:

  • Corner handles: Drag any of the four corners to distort the perspective plane.
  • Shift+Drag: Snaps the handle to align horizontally or vertically with its neighbors. Visual guides will appear to indicate alignment.

Tip: You can convert Perspective node result into editable path by double-clicking on result in canvas.

See also