AnimGraphLab Beta
Nodes Bend

Parameters

Select a node to edit its parameters.

The Bend node deforms a shape or path by curving it around a pivot point. It provides a 2D gizmo for interactively setting the bend’s origin, direction, and length, allowing for intuitive warping and twisting effects.

Parameters

ParameterDescription
Label
The display name for the node.
Group
Select points/shapes to bend. If empty, all are affected.
Apply to
Process each shape independently, or treat all shapes as a single combined unit.
Preset
The deformation preset to apply.
Amount / Angle
The intensity of the deformation. Acts as Angle for Bend, and Percentage for other presets.
Translate
The center point of the source capture line.
Capture direction
The normal of the line along which to apply the Bend Angle.
Capture length
The length of the capture region.
Deform in both directions
Applies the Bend Angle in the direction opposite to the Capture Direction.
Preserve points
Keep original vector points and bezier handles instead of resampling into dense linear segments. May be useful deforming Text. May cause distortion on sharp bends.
Resample length
Approximate distance between resampled points. Smaller values create a smoother, more detailed bend.

Gizmo Controls

To activate the gizmo, select the Bend node and press Enter while your mouse is over the canvas. The gizmo provides two handles for direct manipulation of the capture region.

HandleDescriptionControls
The **Origin Handle** (white) sets the pivot point of the bend. This point remains stationary. Drag it to position the start of the bend effect.Capture Origin
The **End Handle** (purple) controls the direction and length of the capture region. The angle from the origin sets the direction, and the distance sets the length.Capture Direction
Capture Length

See also